Final IK - unity asset [NULLED]

Final IK - unity asset [NULLED]


Description : 

Requires Unity 5.1.0 or higher.
The final Inverse Kinematics solution for the game developer. 

Update (1.5): 
FIK 1.5 introduces VRIK, the first solver fully dedicated to and designed from ground up for VR. VRIK was born and raised in Dead and Buried, a VR multiplayer shooter developed by Oculus Studios. 

In addition to VRIK, 1.5 brings a number of fixes and improvements to the existing solvers. Final-IK 1.5 is fully compatible with PuppetMaster 0.5. See the Release Notes for full details. 

What can I do with Final IK? 
Take a look at over 30 (and counting) demo videos on YouTube. 

What does it contain? 
Full Body Biped IK 
Biped IK 
CCD IK 
Multi-effector FABRIK 
Look-At IK 
Aim IK 
Limb IK 
Rotation Limits 
Grounder 
Interaction System 
+ 52 Demo scenes and example scripts for all components 

How does it perform? 
Desktop 
Mobile 

Technical Overview 
- Does NOT require Unity Pro 
- Does NOT require, but works with Mecanim
- Tested on Standalone, Web Player, IOS and Android 
- Source code included 
- Custom undoable inspectors and scene view handles for each component 
- Warning system to safeguard from null references and invalid setups 
- Optimized for great performance 
- Modular, easily extendable. Compose your own custom character rigs 
- HTML documentation, fully commented code 
- Tested on a wide range of characters 



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