Affichage des articles dont le libellé est free unity source code. Afficher tous les articles
Affichage des articles dont le libellé est free unity source code. Afficher tous les articles

World War 2 The Escape – Free Unity Source Code

World War 2 The Escape – Free  Unity Source Code ( NULLED )



World War 2: The Escape is an addictive endless runner game. The main character is based from jets during world war 2.  Your main goal is to escape from the attacks of world war, like obstacles, rockets, bombs, and mines. On your way, you can pick up power ups extra speed, sonic burst, shield, and extra life. Collect coins to buy more power ups and unlock new hero in the shop.

Best scores is reported automatically in google play leaderboard. You can show all the highest scorer and who’s on the top!
This game template has complete monetization such ads using ad mob banner and interstitial and an in-purchases. It is easy to customize because this is fully documented, all codes are commented. All you have to do is just change all the graphics and GUI’s then put your id’s and you can add other features, it’s easy and simple!
Ready to release game! Follow the instruction and you are DONE!

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Free unity source code : "RACING GAME KIT V1.1"

Free unity source code : "RACING GAME KIT V1.1"

















RGK contains several components and tools to create super cool racing games without spending much time to write a racing game mechanics from scratch. You don’t worry about how to handle racing game requirements. No coding knowledge required for building a game with RGK. Almost all components has their inspector that helps to configure easily.

Game Mechanics

In the heart of RGK, there’s a component we called Race Manager. As its name, it manages all race properties like race time, laps, game state. As a center of your game it also manages all requirements needed to run your games like waypoints, spawn points etc. Current version of RGK provides six different race types as Sprint, Circuit, Lap Knockout, Time Trial, Speed Trap – Highest Speed and Speed Trap – Checkpoint Speed. You only need to change single value to provide different race type on a scene.

Audio

Also in RGK, an audio component provided as Race Audio. All other audio source as in vehicles has a connection to Race Audio to read values for sound levels. And Race Manager uses Race Audio to give feedback about current race like start, countdown or player kick.

UI

With the version 1.5, RGK’s ui written from scratch and it uses Unity’s new ui technology uGui. In RGK packages, ui provided as prefabs . And ui scripts and sprites provided as open source to easy customization for your needs.
Additionally RGK provides two different and unique ui components for your games. “Race Progress UI” allows you display player position on linear ui and “SpeedoUI” provides feedback about current vehicle status with speed, rpm, nitro and damage indicators.

Camera

RGK uses custom camera component to provide better gameplay for your games. Main features are dynamic field of value, shaking and simple start-up animations .

Controllers

RGK provides extensive controller options for different platforms. You can use game pad and steering wheel on desktop platforms and also use touch based input for mobile platforms. Bundled mobile input controller TouchDrive will help you to create mobile games without spending time on this area. And TouchDrive Pro will provide more advanced features for your mobile games. 

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